Pre-alpha 1.00/ Title Update 1

Pre-alpha 1.00 is the first upcoming version of Midnight Club Street Racing Remake Edition, It is a remake version of MCSR developed by Peanuteegee aka Eubie, released in ? 2015. Upon release it had been ? since Peanuteegee had started coding MCSR Remake Edition in the final version of MCSR, the bugs from MCSR were entirely removed and beta features from MCSR was re-added and added Team CTF, Circuit, Tag, netplay, Time Attack and "Homeboy 0" at Arcade Waypoint races was replaced by Hookmen and Homeboy 0 is unused and removed some features of MCSR and added many features at the first version of MCSR Remake Edition and added a lot of cars and races.

Features of Pre-alpha 1.00
Time of Day while the Original version doesn't have that feature. Beta Speedometer will have Damage meter but no gear indicator. CTF and Team CTF a message will pop-up at the bottom of the screen:
 * Development on MCSR Remake Edition started.
 * Ported from full version of MCSR.
 * There is now updates at the Remake Version as in Midnight Club Street Racing.
 * Non Playable Traffic Vehicles are now Playable at the Remake Version while the Original is non playable.
 * New Vehicles are introduced.
 * Expanded the Career Mode Further at the remake version to make it more interesting which is adding more racers and races.
 * Online Mode/Netplay is introduced at the remake version while the original version doesn't have netplay.
 * Added a new game mode Tag, Team CTF, My Created Races and Circuit at TU1(Title Update 1).
 * Made 4 Player Support at arcade mode in the remake version,while the original version is 2 player support.Noon- Clear Sky.jpg
 * Remake Version now has new time of day which is Noon and Dynamic and Time of Night is changed to
 * Race Editor is introduced at the remake version and it is more advanced while the original version doesn't have that feature.
 * The Custom options is revamped at the remake version for Waypoint, Head to Head and other game modes and now has a lobby and the player has the ability to add homeboys, racers at empty slots, rename them and change their picture, their arrow colour that displays at the player's map and above their car, their vehicles, Skill level and teams if on Team CTF and the player limit is 32-400.
 * The Baja Buggy is now unlocked when you completed All Head to Head Races at the remake version.
 * CTF is now used on Career Mode.
 * Nametags and Pictures are displayed above the opponent's and a online and local player's vehicle to tell who it is at the remake version while the original version doesn't.
 * Added a info menu for red markers at extras menu.
 * Volume for clicking noise for unlocking vehicles has increased more so the sound will alert the player that a vehicle is unlocked.
 * Race slots are unlimited(PGR3 element).
 * Police Vehicles are placeable at Race Editor.
 * Players can now upload their own races to Rate My Race at the Xbox Live/Netplay menu.
 * Introduced scrolling at player lobbies, menus and player lists.
 * The Player can now change songs.
 * All 25 Traffic Cars at Midnight Club: Street Racing are now playable.
 * Checkpoints are anywhere placeable.
 * The Video Quality is 1080p.
 * New Career and Career Options is Removed and now mentions your gamertag when your signed in at Career, Arcade, Online at Races and CTF races.
 * Beta Music of Midnight Club Street Racing implemented incluuding the Midnight Club 3 and LA music.
 * Midnight Club street racing beta release 2.jpgometer HUD option is implemented and you can now change the Speedometer to Final - Beta and Betahud.png
 * Beta features from the beta releases of MCSR is used again including the graphics, menu and etc.
 * Graphics option is introduced from Beta graphics to Final graphics, It changes the background, graphics and etc to look like it is in beta style.
 * Postition HUD and Time HUD option is implemented and you can change the Postition and Time HUD from Beta-Final Time and Postition HUD.
 * Added "Beta" Map HUD and is at the Map HUD option It will show the Beta HUD if it is set to "Beta".
 * The Cruise and CTF pause menu is more bigger and expanded with many options.
 * New Red Marker locactions at London and New York.
 * When a Player, Homeboys and Custom Racers or Homeboys pick up a flag, delivered or lost the flag at

You have flag

has flag

Homeboy<1-?> has flag

Eubie has flag

You lost flag has flag

lost flag

Homeboy has flag

Homeboy lost flag

Pooheegee lost flag

delivered

Homeboy delivered

Eubie delivered

When a CTF and Team CTF Match is finished when the players has reached the point limit I'll say You Win to the Player who won instead of saying nothing and when the time reaches 0 I'll say You Win to the player who delivers the most flags.

Finished.
 * When a player, homeboy and custom homeboy finishes a race I'll display:
 * Other Family Players and guests can now join online together.(PGR4 element)
 * Police Destiny is available at Cruise including Online Cruise, Races.
 * You can now put computer racers at online cruise and arcade mode cruise.
 * The Vehicles that are only used at Arcade is available at Career garage.
 * Fixed AI behaviour for CPU Opponents getting lost and confused at races.
 * Computer Controlled Opponents no longer reluctant to cross low traffic islands, sidewalk curbs and similar structures and now eager to cross low traffic islands, side walk curbs and similar structures.
 * 2 New Red Markers at New York.
 * Removed User Names and Controllers at Last Chase Menu at Arcade.
 * At 2-4 player mode at Arcade when you have default settings on and custom off the second player at Head to Head races will no longer replace the Hookman and a Waypoint the second player will no longer replace one of the homeboys.
 * Hookmen will now talk at Arcade Waypoint races and other game modes.
 * All Bugs are fixed and entirely removed to see the bugs for MCSR click here.
 * When the player driving that vehicle falls outside the map if went through a building the game will not halt and restart I'll put the player to the current waypoint they passed :).
 * Computer Opponents have new AI like advanced pathfinding at races and Capture the Flag and other gamemodes and more smarter.
 * When the player completes Career he'll/she'll restart the Career again and again like Midnight Club 2.
 * Hookmen at Arcade Waypoint races at the Race Results table are no longer named "Homeboy 0" and remains unused.
 * The World Champ's name is now shown at the Results Table.
 * Race Results Table always show at Career even when you Remove the Hookman and After you get their Cell Phone number.
 * Added a option for the you win and you lose message and can change the message from beta to final.
 * If custom options is on including a 2-4 player is on and when you finish that race with those settings on you won't unlock any vehicles and races, if custom settings on if default settings are on and custom settings off you will unlock vehicles and races.
 * DLC Content for cars and races are introduced.
 * Online/Carrer and Arcade Character select is now avaliable in the Carrer(at carrer menu)/Online( at Last Chase menu) and Arcade menu(at Last Chase menu) including in a game lobby and at a game at the pause menu(Midnight Club LA feature), It will change the driver model in that vehicle, here is the list:
 * 1)  Player
 * 2) Carr er Mode Hookmen
 * 3) Arcade Mode Hookmen
 * 4) Homeboy (the car will be driver less if you select this character)
 * You can now save replays at online, career, arcade and time attack game modes
 * Time Attack game mode is added.
 * Homeboy vehicles are now playable for human players(Note: Homeboys always have no marks at the trunk of their vehicle).
 * Vehicles that are unlocked using the Pink Auoras are now unlocked at all game modes including Career and Online.
 * Change save data function at Arcade and Career, It will now automatically save at the Console as well as any storage device.
 * Introduced Power ups from MC2 to MCLA.(exprimental feature)
 * Added Smugglers Run OST.
 * Added Planes Destiny and planes in game modes.(exprimental feature)